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Private Sub CommandButton1_Click()
3 G) G' k9 D# O) M8 M'开始画图过程~~~~
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1 L2 E: B; g, N% U% l) Y( ^+ ^'t为椅子面长度,c为椅子腿长度,h为椅子面宽度,S为靠背长。。。主要的画图思路为,先画椅子腿(由4个长方体构成),然后再画椅子面(也是长方体),再画靠背---由多段线构成位面然后拉伸(这个有变换了一下坐标),很简单的一个图!; [) d5 R% u$ s" M- s1 A
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'取数据并赋值
% u8 B7 Y7 t4 @% E3 I4 I, r( T# V4 i* v Dim t As Double, c As Double, h As Double, S As Double5 I! H8 k% q1 r
9 h% j& W7 \/ O t = TextBox2.Text: c = TextBox3.Text: h = TextBox4.Text: S = TextBox5.Text
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& E1 N- M) Q$ z% C( @" A Dim boxobj1 As Acad3DSolid, boxobj2 As Acad3DSolid, boxobj3 As Acad3DSolid, boxobj4 As Acad3DSolid; _+ `2 ?9 H9 Z2 `0 \3 o
Dim boxobj5 As Acad3DSolid, boxobj6 As Acad3DSolid+ k( Z6 p8 h0 u
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Dim length As Double, width As Double, height As Double) @' T/ ~: \0 \' P
, N4 ^/ {( `% K0 E, W Dim center1(2) As Double, center2(2) As Double, center3(2) As Double, center4(2) As Double5 Q z9 u9 I) Q
Dim center5(2) As Double, center6(2) As Double
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'椅子脚) g4 D- q7 i( C2 c
$ M; R/ d+ K+ t; k' `0 i center1(0) = 1: center1(1) = 1: center1(2) = 0# M( r0 S' f1 c2 u* m2 K( H, f# |* |, Y
length = 2: width = 2: height = c - 1.5
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Set boxobj1 = ThisDrawing.ModelSpace.AddBox(center1, length, width, height)
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center2(0) = t + 0.5: center2(1) = 1: center2(2) = 0
( o) k$ q$ H! G5 O length = 2: width = 2: height = c - 1.52 `8 s, h( ~( Q$ i; r/ \# D1 g5 y
' _3 r* u w: Q# Q7 x Set boxobj2 = ThisDrawing.ModelSpace.AddBox(center2, length, width, height). Y9 n9 J. z) W8 J9 L) X0 e
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6 v: q7 O- } W1 z V" Q center3(0) = t + 0.5: center3(1) = h - 1: center3(2) = 0
9 q1 N5 u% v2 s; U+ Q length = 2: width = 2: height = c - 1.5
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! x: L4 m; ?0 z) G2 l! \: ? Set boxobj3 = ThisDrawing.ModelSpace.AddBox(center3, length, width, height)
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center4(0) = 1: center4(1) = h - 1: center4(2) = 0
6 B" w, n# v! I" W( Q length = 2: width = 2: height = c - 1.55 f6 u! J1 Y+ ~ p5 a S9 \
5 P0 q: v1 Q0 A7 V! s Set boxobj4 = ThisDrawing.ModelSpace.AddBox(center4, length, width, height)+ O, ~1 H$ o) z# b2 z. l
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3 r- X$ T; P _9 [# y '椅子脚横杆(1)) T: i8 j# Q: I9 o( P, w
# \9 ?. L- R% W$ i" y center5(0) = (t + 1.5) / 2: center5(1) = 1: center5(2) = 0.2 * c% ]; ^$ [/ }3 a2 X$ b
length = t - 2.5: width = 1: height = 1/ r/ ?* c- C. i; o- X8 y( j
" @5 ^; {* x3 b1 m+ Q8 w Set boxobj5 = ThisDrawing.ModelSpace.AddBox(center5, length, width, height)! k& `$ y( g9 C) L2 Q* y
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% g: ^- V* I- f center6(0) = (t + 1.5) / 2: center6(1) = h - 1: center6(2) = 0.2 * c
1 ^ w/ b2 o" }! S, ^; X0 v! o length = t - 2.5: width = 1: height = 17 Q4 T: ?# G2 L$ b+ |; w; h% M
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Set boxobj6 = ThisDrawing.ModelSpace.AddBox(center6, length, width, height)
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' L: }0 J: ]6 j '转换视角,画靠背、坐垫、椅子脚横杆(2)' e, F- b" w( x; z% J# b+ p# J0 }
! W- n9 S7 c+ U) w Dim UCS As AcadUCS, Op(2) As Double, Xp(2) As Double, Yp(2) As Double6 {$ I; b* T: w. m, m. t+ e2 B
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With ThisDrawing
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'下面3个点用于定义新的UCS
K2 W, }. ?2 t9 i Op(0) = 0: Op(1) = 0: Op(2) = 0 '新UCS的原点
z- A' N8 X/ X Xp(0) = 1: Xp(1) = 0: Xp(2) = 0 '新UCS的X方向9 y8 ?# \0 s! J
Yp(0) = 0: Yp(1) = 0: Yp(2) = 1 '新UCS的Y方向
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'新建UCS
7 H4 u7 ?$ c+ H( n% e Set UCS = .UserCoordinateSystems.Add(Op, Xp, Yp, "AAA")
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) T1 D" n3 D0 R$ [" I '激活新UCS1 Q1 i1 r, ?3 b& b& f4 h. j
.ActiveUCS = UCS
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'靠背: g+ `1 D3 [4 ]. l: n' S
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Dim PL(0) As AcadLWPolyline, Ps(11) As Double% O1 o. m. |! @+ f! Q0 Z
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Dim R1 As Variant
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Dim S1 As Acad3DSolid4 e- z4 z. Z3 ^% e+ i
6 x8 X7 G! ^# c- ~- K With ThisDrawing
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'定义优化多段线的顶点坐标: N4 [( x" O! g) x7 J
Ps(0) = 0: Ps(1) = c / 2 + 0.75
1 C" ]2 w. g1 }4 m+ F Ps(2) = 1.5: Ps(3) = c / 2 + 0.75: N7 M- F+ J6 x& o
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Ps(4) = 1.5 - 0.173 * 0.4 * S: Ps(5) = 0.984 * 0.4 * S + c / 2 + 0.75
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1 O: q9 {2 N+ E. u$ H Ps(6) = 1.5 - 0.324 * S: Ps(7) = 0.939 * S + c / 2 + 0.75, ^# h: o2 n, L6 O& j6 v
Ps(8) = -0.324 * S: Ps(9) = 0.939 * S + c / 2 + 0.75
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) N) n) { ?- E& @6 | Ps(10) = -0.173 * 0.4 * S: Ps(11) = 0.984 * 0.4 * S + c / 2 + 0.75' R% I* ?6 }- u
# `* E/ A3 P5 H+ z* H4 ~ '创建优化多段线9 c. E4 b6 g, U: e7 U
Set PL(0) = .ModelSpace.AddLightWeightPolyline(Ps)
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: [4 ~3 k9 b( m& h '多段线闭合
% S: R* \9 s+ S PL(0).Closed = True
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PL(0).SetBulge 3, Tan(.Utility.AngleToReal(22.5, acDegrees))0 p2 h5 \. u, n1 f" a
PL(0).SetBulge 1, Tan(.Utility.AngleToReal(15, acDegrees))" b" E& t# |& f2 ^* g" S
+ L2 ?; o; A. A8 w1 F# B7 D9 n8 q: K R1 = .ModelSpace.AddRegion(PL)
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Set S1 = .ModelSpace.AddExtrudedSolid(R1(0), -h, 0)
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% q( N+ U6 s, @4 o# j2 M: O '坐垫& c8 D: W a4 s$ T5 l6 R1 w8 n* ]
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Dim PL1(0) As AcadLWPolyline, Ps1(11) As Double6 \# |" h( k' H* N$ I! O- [
, C# b1 c" p3 L$ G8 x# C% [/ i, K0 S Dim R2 As Variant. C0 P, Z H& X: ]& L8 i
a4 H) A, ?- f' q+ g& C4 ^& ^. \( f Dim S2 As Acad3DSolid }3 S& O% _9 F, P) G/ H$ q
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Ps1(0) = 0: Ps1(1) = (c - 1.5) / 2( @: }7 I2 t$ d" f% l5 X
Ps1(2) = t + 1.5: Ps1(3) = (c - 1.5) / 2
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Ps1(4) = t + 0.5: Ps1(5) = (c - 1.5) / 2 + 1.5
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Ps1(6) = (t + 1.5) / 2: Ps1(7) = (c - 1.5) / 2 + 1.5
: Z; o: J4 Y8 h$ B: l0 z/ { Ps1(8) = (t + 1.5) / 3: Ps1(9) = (c - 1.5) / 2 + 1.5
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Ps1(10) = 0: Ps1(11) = (c - 1.5) / 2 + 1.5) }' ^9 V6 P' g4 O! J. ^- a
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Set PL1(0) = .ModelSpace.AddLightWeightPolyline(Ps1)
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. [1 k% b* K E9 g( s PL1(0).Closed = True
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PL1(0).SetBulge 1, Tan(.Utility.AngleToReal(22.5, acDegrees))
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R2 = .ModelSpace.AddRegion(PL1)
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5 x7 @ n, ^, N% Z0 n' w Set S2 = .ModelSpace.AddExtrudedSolid(R2(0), -h, 0)
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'椅子脚横杆(2)- m2 E6 J& G" e, d3 _/ ?; k
Dim PL2(0) As AcadLWPolyline, Ps2(11) As Double
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1 m e, A; E, R7 S0 z Dim R3 As Variant; l( }- I9 ]4 q- ]8 v8 n
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Dim S3 As Acad3DSolid
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& I! @1 N( R1 @ Ps2(0) = 0.5: Ps2(1) = -0.2 * c
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4 Y7 {% i5 X% F( C. | Ps2(2) = 0.5: Ps2(3) = -0.2 * c - 0.5
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2 q/ z. V ^5 t3 m Ps2(4) = 0.5: Ps2(5) = -0.2 * c - 1, u5 I- k" |3 m/ I5 w
Ps2(6) = 1.5: Ps2(7) = -0.2 * c - 16 j& U: N5 [( s3 n' }
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Ps2(8) = 1.5: Ps2(9) = -0.2 * c - 0.5
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Ps2(10) = 1.5: Ps2(11) = -0.2 * c
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& }8 G0 z. u$ c, O% F4 F( ?" \: z( v Set PL2(0) = .ModelSpace.AddLightWeightPolyline(Ps2)
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PL2(0).Closed = True
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4 {. C, n" r# H$ c/ J. I# T$ T6 X R3 = .ModelSpace.AddRegion(PL2): e c, o8 C/ ]+ ?- o( L
9 t8 }: n! }' H- D+ T+ ` Set S3 = .ModelSpace.AddExtrudedSolid(R3(0), -h, 0)
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End With4 j7 O9 |* l+ o+ F
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'转变椅子视角3 x3 k6 n d: W7 G6 X. A7 I
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Dim V As AcadView, D(2) As Double6 h& f+ k" ?: @" [; R' J
$ s) P/ `+ ?7 O1 `% w5 Z+ P With ThisDrawing4 P: @, X- F2 {5 Y5 v
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'新建视图
/ S1 h& O8 J* l) } Set V = .Views.Add("AAA")
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1 [9 z- H: \6 L. D0 g6 ~( k% y '设置新视图的方向. E# z- k* i# r, s2 ]
D(0) = 0.5: D(1) = -1: D(2) = 0.31 x. \% r7 Y4 B4 m, x
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V.Direction = D6 ~; a9 e7 \5 j4 G3 M; K5 \
9 k: g7 C6 L$ X4 ~ '活动视口设置为该视图
! t1 [6 U8 N; p3 P) Y$ f/ o .ActiveViewport.SetView V: R* W& @2 D5 C1 W6 {2 M
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'重置活动视口
2 B' l! A1 F" S' e .ActiveViewport = .ActiveViewport8 R+ M, A6 i( p1 Q
" h( h# [* B( ^- e End With) x+ E. L4 ]+ ]# z1 K" ]0 o/ u# W
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'真实模式. J! ~- K& B7 E( B4 G; i# t$ e
) g0 h' z$ a* g5 @0 I* K ThisDrawing.SendCommand "vscurrent r "
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* C' ]; {% c: t. z! W. v, w& ~' A '缩放视图
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: Q" N' T# X, d3 i- W! v ZoomAll
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: r* K( E( E/ ~ \) L; z/ j+ ZUnload Me! O+ E7 a- L8 W
End Sub
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请woaishuijia版主指导~~~非常感谢! |
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