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发表于 2014-10-9 06:42:58
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来自: 中国辽宁铁岭
本帖最后由 woaishuijia 于 2014-10-9 06:52 编辑
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) |% T8 u/ M, ~3 _* N0 S把要移动的对象做成块,再插入块参照,用修改块参照对象的InsertionPoint属性的办法改变它的位置,不使用MOVE方法& U- q3 X$ P1 W
看这个用什么方法使曲柄连杆机构转动?4 S2 o( C& `! l: h; J* D
PS:重帖下你的代码.以后发帖时请注意用"添加代码文字"的方法,否则代码中会有大量乱码,别人复制你的代码会很麻烦- Option Explicit4 d% M1 y; g. | ~+ O
- Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer
& |$ L+ \. {$ N- N - Private Declare Function timeGetTime Lib "winmm.dll" () As Long$ J( e& m* L+ c5 r! g9 M
- Public Sub test()- y# m' \$ k. S* u
- Dim Boxobj As Acad3DSolid5 N: \ {. z5 o1 a8 B2 v3 b7 r
- Dim cylinderobj As Acad3DSolid
* x: u0 m8 \9 O3 i2 }5 x R - Dim Ptcen(2) As Double' L" d8 R; V% w* L% e
- Dim Heigth As Double, Length As Double, Width As Double, Radius As Double& M! l, n: [! K
- Dim pt1(2) As Double) C h. ]5 e' V* b, Q
- pt1(0) = 12: pt1(1) = 0: pt1(2) = 09 j0 D2 S& |+ K- k3 P- A- i/ q
- Dim sset As AcadSelectionSet
; X! C( S+ {7 P. i3 a - Dim Objentity As AcadEntity0 k: j5 T9 z1 N+ f' W8 p% S P' [; X) k
- Set sset = ThisDrawing.SelectionSets.Add("NewSSet")
9 T2 v# T6 j: D' B2 V - sset.Select acSelectionSetAll; Q1 ^. d" U5 N8 T) A
- For Each Objentity In sset% {3 l* f7 H0 A/ z, l' ^
- Objentity.Delete& w1 i' V& l& y v; U# o2 x5 D
- Next
1 ^* G8 F4 W( ?. O6 o+ y0 @ - sset.Delete
: p2 |% k3 ^1 C. G - With ThisDrawing
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. _" S% p% j! y0 F' y: a! L) h- Ptcen(0) = 0: Ptcen(1) = -57: Ptcen(2) = -40:* W' R# ]: u) Y3 [* f7 g D
- Length = 30: Width = 6: Heigth = 100
) D7 Q/ i6 k9 f - Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
8 _# u# K9 U, u6 n4 i - Boxobj.color = 28
/ n, g0 y; u5 A1 W; a - Ptcen(0) = 0: Ptcen(1) = 57: Ptcen(2) = -40:
2 s; `2 [$ q5 B* c9 P - Length = 30: Width = 6: Heigth = 100' x4 e& N6 G% w) D$ G7 p0 M$ w! F/ u
- Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)% O7 A( X0 }; m2 V3 u( C
- Boxobj.color = 28) M$ J6 h8 z t- ]
- 8 d$ R! o& \; z. h
- Ptcen(0) = 0: Ptcen(1) = 0: Ptcen(2) = 0:8 G/ R! T& I- h9 Q- m* w
- Length = 10: Width = 10: Heigth = 10: Radius = 38 `- z) R- {; i h7 V I
- Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)' `. t% M" b6 E8 Z
- Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)# O% c* Z; T1 I; U6 k' o
- cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180+ `/ p$ U' {# ^2 G
- Boxobj.Boolean acSubtraction, cylinderobj" ^% d" F# x8 C, P! h8 D5 V
- Boxobj.color = 1; |, h+ Z y) T/ T% Q* q8 l2 U
- Radius = 2.81 M9 e4 H, y* v+ M+ q
- Heigth = 120% u/ G0 L% f3 L( b( {
- Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)! p+ ?0 N' }6 a9 }9 F; _/ Z
- cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 1802 |6 Z6 A/ \# _
- cylinderobj.color = 2
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- End With3 c3 { h1 [' d
- Dim Frompt(2) As Double, Topt(2) As Double
u* |) s0 k: W. K" Y @3 b - Frompt(0) = 0: Frompt(1) = 0: Frompt(2) = 0# B5 q9 L \$ T8 \
- Topt(0) = 0: Topt(1) = -49: Topt(2) = 0+ w& Q" a, _# Z- Q( s$ E |/ \
- Boxobj.Move Frompt, Topt8 G- K& ]) M: I, q! d
- Boxobj.Update: H3 A+ b {; _6 [2 f! C5 p! z- c
- Frompt(1) = -49% \% T+ D3 V1 U3 C
- Topt(1) = -48.9
' S* ^+ u" G! d7 c8 i - Dim num1 As Double, num As Double; M7 I p2 ?3 O/ q5 C
- num1 = 1
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- If Topt(1) >= 49 Then) S) i- f: b" _' K; R* Q
- num = Topt(1)/ Z/ B \; e0 s# ]
- Topt(1) = Frompt(1)
$ R$ @7 p/ k1 c1 r1 Q - Frompt(1) = num2 \. f' Z7 a- ~/ S$ |5 K G6 ?
- num1 = -1% W/ a `+ a' `2 r( s
- ElseIf Topt(1) <= -49 Then" I) T% y4 }) X/ V5 L7 k8 X
- num = Topt(1)+ ^' I4 n; f( |1 ^" s2 p
- Topt(1) = Frompt(1)
8 X) A8 d b: s/ T( W7 C- \ - Frompt(1) = num2 w! M& g! @4 {) X. M9 T# Z6 S
- num1 = 1 G# Q# F; O# r7 E" ^9 O4 ]
- End If
# m4 E- Y* z4 J6 N' n- a- ^ - Frompt(1) = Frompt(1) + 0.1 * num1
( ~$ U6 _0 _* y2 P. q - Topt(1) = Topt(1) + 0.1 * num1
4 c( _/ k) x) y& }! |; ~ - Boxobj.Move Frompt, Topt
. s$ K4 k. b' y, d y6 r9 B; b0 n - Call DelayTime(1)
7 e3 p1 \& B( E1 f" Q - Boxobj.Update4 Z$ X4 v* P1 W* h b
- If GetAsyncKeyState(27) = -32767 Then; i: r. a& p* U/ k$ L3 B
- Exit Do
7 }7 j6 D' S5 |# h0 M+ w* Q - End If
, T. \! b" Z* b' S - Loop2 C# W: x* f- d5 L6 P8 \
- End Sub* p ?( z+ L1 v8 w3 R" x
- ; d7 H l2 v4 ~. Z4 r. J
- 1 E& r& }9 F5 I2 L8 X* g
- Public Function DelayTime(ByVal timer As Integer) '延时函数
5 B$ }* t4 D1 C! z. N5 U - Dim firsttimer As Long
, F0 v5 a% j: c; x6 q$ U - Dim i As Integer {8 H. x5 I4 y! T8 U
- firsttimer = timeGetTime* [5 W9 c& @! a' x& F! O, V/ y
- For i = 0 To timer/ o# ]) i0 E6 N& v# b1 G( ], J2 N+ l
- While timeGetTime < firsttimer + 20
7 w; v! f1 q, ]+ h - DoEvents$ y$ @9 m- F: j& I% {8 R+ g
- Wend, h. }9 t. c. I7 y
- firsttimer = timeGetTime
4 D% q+ {6 j- C! p3 m - Next i$ [( @, r3 E$ K& c' x# C# A2 H
- End Function
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