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楼主 |
发表于 2009-3-12 13:49:51
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来自: 中国福建福州
楼上兄弟看看,,我把程序帖出来了。。也把图帖出来了!
$ ^; I: I+ r6 f0 IPrivate Sub CommandButton1_Click()0 d. g2 F- q" X' a0 \3 M: H
'开始画图过程~~~~
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9 m# Z2 H0 j" I. \+ T0 b4 O't为椅子面长度,c为椅子腿长度,h为椅子面宽度,S为靠背长。。。主要的画图思路为,先画椅子腿(由4个长方体构成),然后再画椅子面(也是长方体),再画靠背---由多段线构成位面然后拉伸(这个有变换了一下坐标),很简单的一个图!
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8 w5 s1 Y4 p$ \" ~( L8 G& r '取数据并赋值
7 d3 x/ t: ~2 J; U/ \1 }6 u5 Y Dim t As Double, c As Double, h As Double, S As Double
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/ K; d6 m. z3 L/ c$ P t = TextBox2.Text: c = TextBox3.Text: h = TextBox4.Text: S = TextBox5.Text* J5 V) X; P% [9 x- l ?2 M
- y' {3 R! L! G/ a+ V. ] Dim boxobj1 As Acad3DSolid, boxobj2 As Acad3DSolid, boxobj3 As Acad3DSolid, boxobj4 As Acad3DSolid
. b# @/ b6 l" l- z8 ^ Dim boxobj5 As Acad3DSolid, boxobj6 As Acad3DSolid
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Dim length As Double, width As Double, height As Double( k4 ^9 z* p. w
3 ~7 `) b" t: |+ p# i: h8 O Dim center1(2) As Double, center2(2) As Double, center3(2) As Double, center4(2) As Double
& U# @+ T+ M$ { Dim center5(2) As Double, center6(2) As Double
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0 h: U) ?* E. p6 q2 w '椅子脚
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center1(0) = 1: center1(1) = 1: center1(2) = 09 c2 t Y1 o; K' p- {
length = 2: width = 2: height = c - 1.54 P* O1 V9 W; t4 X( \- f6 ?& v6 ~
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Set boxobj1 = ThisDrawing.ModelSpace.AddBox(center1, length, width, height)/ W( s3 I' N" I7 a2 h
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9 H$ _: v; Y. h, c! ?" D; y$ n' Y center2(0) = t + 0.5: center2(1) = 1: center2(2) = 0
! y, m, [3 }8 c length = 2: width = 2: height = c - 1.5
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Set boxobj2 = ThisDrawing.ModelSpace.AddBox(center2, length, width, height)& _6 s' ]7 l) E6 i4 g
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3 A) O- W* W$ Y w b: R4 ^ center3(0) = t + 0.5: center3(1) = h - 1: center3(2) = 06 k1 s2 A* v' @, J# `0 @
length = 2: width = 2: height = c - 1.5
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Set boxobj3 = ThisDrawing.ModelSpace.AddBox(center3, length, width, height)7 J9 I9 S7 o+ v2 y( ? i! V5 N
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center4(0) = 1: center4(1) = h - 1: center4(2) = 0, |0 b) R8 `, ^& O8 P
length = 2: width = 2: height = c - 1.5
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Set boxobj4 = ThisDrawing.ModelSpace.AddBox(center4, length, width, height)
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'椅子脚横杆(1); s# F) k1 r2 g6 t. j
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center5(0) = (t + 1.5) / 2: center5(1) = 1: center5(2) = 0.2 * c
2 O" O: x. W& |: E ^$ p2 Z& o; J length = t - 2.5: width = 1: height = 1
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Set boxobj5 = ThisDrawing.ModelSpace.AddBox(center5, length, width, height)* L/ `: i1 ~3 v% g9 b& V2 f: m6 F& B' t+ [
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center6(0) = (t + 1.5) / 2: center6(1) = h - 1: center6(2) = 0.2 * c5 e( i- T* a4 m& U5 v9 K" L
length = t - 2.5: width = 1: height = 1, v4 ~9 v. G, i1 V) G8 \
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Set boxobj6 = ThisDrawing.ModelSpace.AddBox(center6, length, width, height)
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'转换视角,画靠背、坐垫、椅子脚横杆(2)3 S- Z' N9 K+ X; p( b$ X
1 S. j" Y4 Q- G0 v# X Dim UCS As AcadUCS, Op(2) As Double, Xp(2) As Double, Yp(2) As Double
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With ThisDrawing
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'下面3个点用于定义新的UCS y+ F& C( j9 Y+ s& C! f# H" N' Q& M6 X$ {
Op(0) = 0: Op(1) = 0: Op(2) = 0 '新UCS的原点
( G) \* ?* x" |7 z; |, E- A& C4 Y6 k Xp(0) = 1: Xp(1) = 0: Xp(2) = 0 '新UCS的X方向
$ ?+ f1 u/ x5 k* p6 J Yp(0) = 0: Yp(1) = 0: Yp(2) = 1 '新UCS的Y方向
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'新建UCS
: r8 j$ `; t8 P+ F5 r5 h Set UCS = .UserCoordinateSystems.Add(Op, Xp, Yp, "AAA")
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'激活新UCS
( H. q' D- F' g/ R: @/ e .ActiveUCS = UCS
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- @) s; z! v' k/ L: e' q End With
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4 V1 }, M& a Z6 z '靠背" Z7 J+ h# H) R3 @
) V' b* j& P; F1 }" q Dim PL(0) As AcadLWPolyline, Ps(11) As Double
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# J# |' g' m0 m% K% ? Dim R1 As Variant$ e: I9 g. A1 l: b4 Z2 ^
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Dim S1 As Acad3DSolid( C' Y/ n! c& Z1 \; o9 e
7 r+ O; u# N# {' P/ A With ThisDrawing
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'定义优化多段线的顶点坐标
' s* @! T# x3 x% e) A Ps(0) = 0: Ps(1) = c / 2 + 0.757 r! X' S4 P6 D
Ps(2) = 1.5: Ps(3) = c / 2 + 0.750 X! O# s; ?/ N% Q, d2 i! z% y+ o
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Ps(4) = 1.5 - 0.173 * 0.4 * S: Ps(5) = 0.984 * 0.4 * S + c / 2 + 0.75$ {5 U4 p( V. X% Q- O% s% C, e
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Ps(6) = 1.5 - 0.324 * S: Ps(7) = 0.939 * S + c / 2 + 0.75
+ T$ ~. l1 M7 x9 J5 E6 q: m+ \ Ps(8) = -0.324 * S: Ps(9) = 0.939 * S + c / 2 + 0.75+ b- @! o! q2 G+ _1 {
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Ps(10) = -0.173 * 0.4 * S: Ps(11) = 0.984 * 0.4 * S + c / 2 + 0.750 x0 J# a- S0 p" ^/ d) }
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'创建优化多段线3 ?3 b- [. v6 ?7 w' ~1 k& X; X% |
Set PL(0) = .ModelSpace.AddLightWeightPolyline(Ps)' x6 M# b K* \
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'多段线闭合
4 P" n# v8 W* r+ J4 ~ PL(0).Closed = True
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; @# ~) g$ {% \* K PL(0).SetBulge 3, Tan(.Utility.AngleToReal(22.5, acDegrees))
# O$ _4 i# D; m0 J, V! v/ r PL(0).SetBulge 1, Tan(.Utility.AngleToReal(15, acDegrees))" x' G3 g! H* T# j& j
& u( ~" n0 Z( k# C- R% m3 L/ |7 l R1 = .ModelSpace.AddRegion(PL)% H# T, f# K* g0 B
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Set S1 = .ModelSpace.AddExtrudedSolid(R1(0), -h, 0)
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'坐垫! N6 B2 Z! D6 {- P+ Z+ ]- B
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Dim PL1(0) As AcadLWPolyline, Ps1(11) As Double
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3 d4 _! k0 X! u t5 b4 c Z9 {- { Dim R2 As Variant% Z- p; {+ z8 x
0 B- t$ U( m, e, N+ K/ p& l Dim S2 As Acad3DSolid
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Ps1(0) = 0: Ps1(1) = (c - 1.5) / 21 p: i9 {" Z/ g& h" ~
Ps1(2) = t + 1.5: Ps1(3) = (c - 1.5) / 2& S+ X) R5 N% ?) u( g, x& C
% n/ M6 `- e/ g( o3 a Ps1(4) = t + 0.5: Ps1(5) = (c - 1.5) / 2 + 1.5/ b H. B) z) h+ f8 ]
( |3 n1 y0 H: k* Y. E% W Ps1(6) = (t + 1.5) / 2: Ps1(7) = (c - 1.5) / 2 + 1.5' Q# l0 \* a% R: W4 J2 B* q( ~. b1 Y
Ps1(8) = (t + 1.5) / 3: Ps1(9) = (c - 1.5) / 2 + 1.5# b+ C0 k" L4 V) O/ a2 `* L
. w% Z6 o7 I# b8 a( y: f1 q' B Ps1(10) = 0: Ps1(11) = (c - 1.5) / 2 + 1.5
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Set PL1(0) = .ModelSpace.AddLightWeightPolyline(Ps1)! W, k& @6 e9 O
7 ^ y, m" W- L) U+ o: Z$ Y! h PL1(0).Closed = True
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PL1(0).SetBulge 1, Tan(.Utility.AngleToReal(22.5, acDegrees))0 U% |) ]- ~; C; X0 z0 G
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R2 = .ModelSpace.AddRegion(PL1)
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Set S2 = .ModelSpace.AddExtrudedSolid(R2(0), -h, 0)0 P a) f- M- v# C8 ^
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'椅子脚横杆(2)! _, e( l& r! z1 N3 D
Dim PL2(0) As AcadLWPolyline, Ps2(11) As Double+ j ]9 \. g- k, D' s
5 j: k8 }# x8 Y: I6 e4 y Dim R3 As Variant
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Dim S3 As Acad3DSolid2 Q2 u( H7 Q5 T; B8 ]. O6 H
; ~, V% `" t) T/ V) W( n Ps2(0) = 0.5: Ps2(1) = -0.2 * c
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Ps2(2) = 0.5: Ps2(3) = -0.2 * c - 0.5& ~& h/ {; |0 Z/ q' O3 G
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Ps2(4) = 0.5: Ps2(5) = -0.2 * c - 1' X: z; o' ^4 l
Ps2(6) = 1.5: Ps2(7) = -0.2 * c - 1 ?& q) |* Y9 @& o; q2 R$ v/ b
0 @* R5 [+ p0 N: l7 \4 N- g Ps2(8) = 1.5: Ps2(9) = -0.2 * c - 0.5
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% H T* `, }' V! |+ V2 Z4 m! K Ps2(10) = 1.5: Ps2(11) = -0.2 * c
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Set PL2(0) = .ModelSpace.AddLightWeightPolyline(Ps2)
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$ a9 d, z. J" ?$ S2 T PL2(0).Closed = True
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& u! O" C& P% ?3 G7 D2 H0 M R3 = .ModelSpace.AddRegion(PL2)# q2 i }2 W) j0 o5 }
; g! z1 ]3 ?4 i" A Set S3 = .ModelSpace.AddExtrudedSolid(R3(0), -h, 0)
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End With
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, y. x0 V) O# N3 c3 J '转变椅子视角
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Dim V As AcadView, D(2) As Double: R1 c& M$ N5 K# h e
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With ThisDrawing9 k" J2 x# d9 f3 N2 w! V
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'新建视图
" B2 U- W. Q2 X8 { Set V = .Views.Add("AAA")
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8 t2 Q# d7 r4 l8 ]: o '设置新视图的方向6 Q+ K& `0 ^' ^8 T, U8 B
D(0) = 0.5: D(1) = -1: D(2) = 0.3; H) R) o* {6 ^% Y8 J9 Z0 r' @0 i
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V.Direction = D
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'活动视口设置为该视图/ m, Z3 ~' i9 }$ D* g& Q6 x! H! Y1 `
.ActiveViewport.SetView V
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'重置活动视口* L+ C) @ t! u, }* n: Y
.ActiveViewport = .ActiveViewport
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End With
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'真实模式
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, L9 z6 I! P* [# d% e ThisDrawing.SendCommand "vscurrent r "9 i. Y. r6 m* h$ L' l
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; U5 H8 n% Y) ~# P/ S# t" I0 @ B '缩放视图
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# g) D" L l6 f9 A6 Q/ `; m0 t( t ZoomAll
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5 M# Z, f7 U; j0 |3 nUnload Me
/ v! _0 L- ^" n: PEnd Sub |
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