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[求助] 三维 动态仿真 vba编程 运行后 鼠标会闪动 请问一下 有没有好的办法解决 代码如下

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发表于 2014-10-7 20:55:58 | 显示全部楼层 |阅读模式 来自: 中国江苏苏州

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本帖最后由 liaoqt 于 2014-10-7 20:57 编辑
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Option Explicit
0 L3 g, p/ v+ k" KPrivate Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer
$ m' o" M: A( ?5 MPublic Sub test()) Y7 o8 r- m' p
    Dim Boxobj  As Acad3DSolid8 _9 g: h0 m# [3 y* P/ f
    Dim cylinderobj As Acad3DSolid
  P' }* F' v0 \5 Q) [) O% r    Dim Ptcen(2) As Double
. n( N8 k1 E- }0 v* y/ @    Dim Heigth As Double, Length As Double, Width As Double, Radius As Double/ t0 G6 |4 I9 `, N  |9 ]. ^. z
    Dim pt1(2) As Double
/ W& j, u4 a% k+ x' m    pt1(0) = 12: pt1(1) = 0: pt1(2) = 0
2 V+ a6 R" ?1 t    Dim sset As AcadSelectionSet7 Y: j! _/ ~$ Y) M4 x; g- H
    Dim Objentity As AcadEntity$ i! _+ ^/ {( @: W$ T
    Set sset = ThisDrawing.SelectionSets.Add("NewSSet")" Q! M; }' R9 O* U$ j% E7 m7 [9 m
    sset.Select acSelectionSetAll
: m# r4 h0 i: D. N: ~3 Z# p8 Q( n  U        For Each Objentity In sset1 I' u2 W# A3 N1 H% B7 W5 @
            Objentity.Delete$ |( ?, o& A6 G0 D) _
        Next
6 @8 _& z- w5 i  K    sset.Delete
6 o  E& @; e: O* a/ D# M+ l% [4 L    With ThisDrawing; ~2 G$ b; ?8 U7 F) K" D
9 `/ t2 t$ @8 [: P1 q. k1 @
        Ptcen(0) = 0: Ptcen(1) = -57: Ptcen(2) = -40:
, |4 }9 A; I$ _# v        Length = 30: Width = 6: Heigth = 100
& ~2 E8 O" F1 o. p        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)* \3 g0 W% K2 N! G. |
        Boxobj.color = 287 \7 ?+ K9 {) l- [/ H3 t
        Ptcen(0) = 0: Ptcen(1) = 57: Ptcen(2) = -40:
$ L; l' }/ t: u: X        Length = 30: Width = 6: Heigth = 100
; W. v- M' W9 g        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth). d% }5 q  t8 J
        Boxobj.color = 28+ k) ?$ G' k% l
3 B+ n+ G( ?: |* }7 m* s
        Ptcen(0) = 0: Ptcen(1) = 0: Ptcen(2) = 0:
5 S9 Y9 [/ j% u        Length = 10: Width = 10: Heigth = 10: Radius = 3
/ X7 n1 ^5 I' Y8 z; Z1 Z/ X+ N- U        Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
4 P7 d6 B& n5 v  {! U9 @. \        Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)+ ?7 @. ]  Q( i7 }
        cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180
* @% Y( I6 ^; a        Boxobj.Boolean acSubtraction, cylinderobj
- S! g6 s7 C6 N9 R6 J' ]' c        Boxobj.color = 1
2 L. n. b7 N2 ~- m1 y9 h+ E        Radius = 2.8" H+ m7 B% C' K7 U- e
        Heigth = 120$ a2 q6 c1 {9 d
        Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)5 p. O5 S9 W4 G3 Y! S' N8 h' c! Z
        cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180
: m( g2 L0 o' [3 `4 u        cylinderobj.color = 2
' l5 @: u1 z1 _) K& I4 w
5 d* Y5 O3 e. \: E$ Q2 W    End With1 O. F2 G$ ?( W1 i' T2 f; c
    Dim Frompt(2) As Double, Topt(2) As Double
" {4 p% @' q" ]- g! D0 h9 A    Frompt(0) = 0: Frompt(1) = 0: Frompt(2) = 0
0 H# t/ |, v1 I    Topt(0) = 0: Topt(1) = -49: Topt(2) = 0/ _) r" \; s. O; D# [' L
    Boxobj.Move Frompt, Topt
. f6 g$ H3 n. t! G& U' q. D3 Z/ y    Boxobj.Update
6 P- k" z; i5 j3 ^    Frompt(1) = -49
" Z$ }. l0 U6 [: G1 {  S/ h# e! f8 c    Topt(1) = -48.9( s0 l5 m7 ?! o: t
    Dim num1 As Double, num As Double
+ Q- \4 v  c- M1 T7 M    num1 = 10 [8 s% N3 r4 I& e
    Do/ D; r$ h) l7 b# m: g7 J9 G
        If Topt(1) >= 49 Then9 R. I! E! X1 T/ N) \4 i$ z- h
            num = Topt(1)
8 b- r: H) V- O            Topt(1) = Frompt(1)5 i. v) g( L; k( f0 V
            Frompt(1) = num4 O2 ]$ \& O; M2 E
            num1 = -1
. p3 T* Z. R, G/ R/ Q8 |        ElseIf Topt(1) <= -49 Then: ~2 \2 @8 t. d& q* h. L0 F
            num = Topt(1), C5 B, ~& @2 B/ c0 |: `) t
            Topt(1) = Frompt(1)# g7 R+ l6 e- v8 o
            Frompt(1) = num5 Z" w. k' K$ P
            num1 = 18 C# X1 h4 h% m# z7 A# [4 P" [) d6 O
        End If& j, n7 ^' f2 k  l" ^6 v1 _
        Frompt(1) = Frompt(1) + 0.1 * num1
  D  |8 t  ?$ Q        Topt(1) = Topt(1) + 0.1 * num10 @5 b& I4 G% Z* h; i% P
        Boxobj.Move Frompt, Topt
) C. W/ i& j) \- u9 k- I1 P        Call DelayTime(1)9 w% j: c! [0 a- U1 n
        Boxobj.Update
: C. a9 e3 e0 k. A3 Q% v. x# H$ y        If GetAsyncKeyState(27) = -32767 Then8 @0 g6 O8 m& o
            Exit Do
2 ]( ]  z7 n: u# w) ^$ j/ `9 J        End If" T* C5 @" G+ ?2 Q/ f$ Q8 S! X, H
    Loop  \$ ], T( i" T
End Sub. P: h3 u2 ^) N" Q7 g

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Public Function DelayTime(ByVal timer As Integer)  '延时函数: V5 v  T; ~* E3 r
    Dim firsttimer As Long
( z8 w& X9 z" G+ a, V! X    Dim i As Integer
! Z' b: G  k; d+ c8 |    firsttimer = timeGetTime% X% l5 d9 u% E) K/ Y
    For i = 0 To timer
1 r+ B1 d  z' M1 m: F! K1 B       While timeGetTime < firsttimer + 20# A/ i5 @6 F5 F; P! Z( u# K
            DoEvents; C6 w5 ?! I4 G/ G/ f8 Y
       Wend" |- z' y1 R3 i
       firsttimer = timeGetTime
5 H' K& j3 U1 W5 T5 p5 O% p    Next i% n2 z8 S+ ?/ R% ?2 N: s' i" s0 v# p
End Function
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: @- D- v+ a1 e4 k/ J

图示

图示
发表于 2014-10-8 08:23:17 | 显示全部楼层 来自: 中国辽宁铁岭
timeGetTime函数没有声明
 楼主| 发表于 2014-10-8 17:32:51 | 显示全部楼层 来自: 中国江苏苏州
woaishuijia 发表于 2014-10-8 08:23 static/image/common/back.gif& N0 L" s, q" y3 i$ f# _& I- B4 D
timeGetTime函数没有声明

! u" g: e  h( k3 A0 e是我粘贴时后忘了   实际上是申明过了的    主要问题是鼠标会闪在运行时   
发表于 2014-10-9 06:42:58 | 显示全部楼层 来自: 中国辽宁铁岭
本帖最后由 woaishuijia 于 2014-10-9 06:52 编辑 $ }; O( @8 E! G/ f2 L3 H! M- ~
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把要移动的对象做成块,再插入块参照,用修改块参照对象的InsertionPoint属性的办法改变它的位置,不使用MOVE方法
6 l, `4 I" C. p" Q* n0 _  X看这个用什么方法使曲柄连杆机构转动?
$ m' f1 q! B8 n" @8 x# n7 _PS:重帖下你的代码.以后发帖时请注意用"添加代码文字"的方法,否则代码中会有大量乱码,别人复制你的代码会很麻烦
  1. Option Explicit7 C7 c. |/ R- O- q) b7 J: U
  2. Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer+ F. a; k) P; W0 B1 _
  3. Private Declare Function timeGetTime Lib "winmm.dll" () As Long
    * t5 T1 U; w  C3 o
  4. Public Sub test()
      y4 r: s5 S& L5 g; y$ `7 w) o
  5. Dim Boxobj As Acad3DSolid1 D+ z- b2 @8 `9 ~
  6. Dim cylinderobj As Acad3DSolid
    * @! Y& I& w# A
  7. Dim Ptcen(2) As Double
    . v6 w# e7 i+ Z3 b, e6 @
  8. Dim Heigth As Double, Length As Double, Width As Double, Radius As Double
    3 K4 K8 c8 h5 I4 g
  9. Dim pt1(2) As Double
    * b5 u, p3 S* A+ T
  10. pt1(0) = 12: pt1(1) = 0: pt1(2) = 0
    " Y/ i0 M( C) i4 q1 [
  11. Dim sset As AcadSelectionSet, ^: U4 l3 P4 A8 b
  12. Dim Objentity As AcadEntity8 ^2 w0 n4 f) D- ~+ z7 @
  13. Set sset = ThisDrawing.SelectionSets.Add("NewSSet")
    9 t5 I( w6 Q5 {" G7 d- d
  14. sset.Select acSelectionSetAll; ~3 C2 p( _* M% f, F; p* a! {
  15. For Each Objentity In sset
    : P' x. K) |' x3 P3 J3 M# o1 n
  16. Objentity.Delete. [0 ]; H) N6 X1 M
  17. Next
      `* c4 ]- s6 U$ o& _+ ^
  18. sset.Delete  f6 b; N8 H) H5 \6 G( F
  19. With ThisDrawing% _: I" q  `+ O1 ~$ A

  20. / G7 @* _$ W  v, H
  21. Ptcen(0) = 0: Ptcen(1) = -57: Ptcen(2) = -40:. [& Y0 l+ a, [& N
  22. Length = 30: Width = 6: Heigth = 100
    6 Q7 `1 Z3 \) A) h& ~) j
  23. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)# j" t" g( R) C  M
  24. Boxobj.color = 289 B) R2 K$ g/ n2 u3 M& T, l6 Y
  25. Ptcen(0) = 0: Ptcen(1) = 57: Ptcen(2) = -40:
    8 N# W. b4 V4 F- ~# K! w0 q+ k2 C
  26. Length = 30: Width = 6: Heigth = 100' Z/ s1 G; [3 Y4 `+ P
  27. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)& i: h! t+ a* ^8 ^3 E' a
  28. Boxobj.color = 287 U& a7 g" Z6 T6 K4 }: O4 ~
  29. 8 P4 T& ?' I: {+ I4 q3 G
  30. Ptcen(0) = 0: Ptcen(1) = 0: Ptcen(2) = 0:0 j7 |( Q  |. c' ~; n3 N0 }0 a
  31. Length = 10: Width = 10: Heigth = 10: Radius = 35 c4 R5 k+ Q/ x3 k. ~: p  U: J
  32. Set Boxobj = .ModelSpace.AddBox(Ptcen, Length, Width, Heigth)
    & f# h6 S, ]/ v' ~! t& h
  33. Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)
    9 M( j' E9 X5 k
  34. cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180
    ) x" V$ P, Q5 ^& M" h$ ?2 @
  35. Boxobj.Boolean acSubtraction, cylinderobj0 p. n& Z1 ^* W# p: [; o
  36. Boxobj.color = 1, _, i+ P0 A2 [# b: x
  37. Radius = 2.8
    1 m# K- K0 P# V# p7 u4 X
  38. Heigth = 120
    * z: i9 a( T' f
  39. Set cylinderobj = .ModelSpace.AddCylinder(Ptcen, Radius, Heigth)' j2 I% S' q# {# x6 T4 K
  40. cylinderobj.Rotate3D Ptcen, pt1, 90 * 3.1415926 / 180: I0 X3 e$ }% r3 u* ~
  41. cylinderobj.color = 2) x% j4 r, S/ f
  42. % h  c/ |0 \( A0 S- D0 W( k+ J
  43. End With
    4 I, @1 Z3 h9 Z( c0 X/ w
  44. Dim Frompt(2) As Double, Topt(2) As Double" K$ P3 R1 z# |
  45. Frompt(0) = 0: Frompt(1) = 0: Frompt(2) = 0
    & `6 D  v7 m0 [, h( g  T2 S$ A. J4 v
  46. Topt(0) = 0: Topt(1) = -49: Topt(2) = 0
    , _; E% d; K. ^/ p/ N7 H
  47. Boxobj.Move Frompt, Topt4 A6 x0 X4 H  a* {7 ^9 }
  48. Boxobj.Update
    ) l1 T$ E* O9 B+ l1 e5 v
  49. Frompt(1) = -49! d9 A% `& m' G5 ]1 q
  50. Topt(1) = -48.93 W) ~  V& R9 A$ Z- z
  51. Dim num1 As Double, num As Double
    + o( Q$ a# T5 d/ Q
  52. num1 = 1: |! W5 V! `6 @" l, l
  53. Do' `! ?6 w" C3 A4 W8 e
  54. If Topt(1) >= 49 Then( x3 e6 G3 A: E/ H, \8 m
  55. num = Topt(1)% q; s- d$ R8 o8 }( o# ~, G8 Q) w
  56. Topt(1) = Frompt(1)3 i. x) X  v/ g' i
  57. Frompt(1) = num+ x: B0 N# L0 r4 j: x) L
  58. num1 = -1
    ! u; o$ y) [2 M( m# e% p* X
  59. ElseIf Topt(1) <= -49 Then( u4 O7 i8 X0 j$ D8 [
  60. num = Topt(1)
    & F9 k" @  i9 J6 {( K8 K  z) X
  61. Topt(1) = Frompt(1); \( y$ T4 S3 y9 h& z
  62. Frompt(1) = num
    8 J$ I, p  @  U7 Q! p% H$ X
  63. num1 = 1: f" w9 }3 D/ A7 K+ }
  64. End If
    # e4 G6 i' i* F( n# ^
  65. Frompt(1) = Frompt(1) + 0.1 * num1' g( {6 y" }1 r2 K; y
  66. Topt(1) = Topt(1) + 0.1 * num1! x, n  C/ ]4 s, D
  67. Boxobj.Move Frompt, Topt
    9 L8 m& B7 d9 S, ]1 t& }
  68. Call DelayTime(1)4 z1 A3 i2 O! Y+ Z8 e
  69. Boxobj.Update% _5 ^+ N' Z. R( X/ z+ P
  70. If GetAsyncKeyState(27) = -32767 Then+ [( E9 W0 c4 M* ^
  71. Exit Do* V, Z+ R7 B& ]2 i' K0 }
  72. End If
    1 Z* y9 K8 ]; h/ `. Y: n5 ^+ Y. j
  73. Loop4 u+ m9 v4 r2 w6 L- c( O' \' d, Z3 {
  74. End Sub
    ; {, u) S( X% @' o" `: o

  75. : S2 x  |+ d' k, K2 \$ a# u; o3 p* Z8 w

  76. $ X0 a9 _) T2 D2 [& E
  77. Public Function DelayTime(ByVal timer As Integer) '延时函数2 t2 K$ s" m5 t& t4 O
  78. Dim firsttimer As Long' ~4 G' U' T! j- M
  79. Dim i As Integer
    " s8 E# ]4 p1 }& w" {( a
  80. firsttimer = timeGetTime
    9 q9 R1 B4 Q& L7 R  X  @: n2 U6 M
  81. For i = 0 To timer
    8 ]! j. O0 h$ @" {/ n
  82. While timeGetTime < firsttimer + 20
    % I- u$ y# t; a, }( M. b/ V  E
  83. DoEvents& M/ l7 _! c$ ^
  84. Wend
    9 {' ]& o8 H: ~" z' P7 g7 U
  85. firsttimer = timeGetTime
      c! d- N0 V- O
  86. Next i
    - ?  K. k, E. x
  87. End Function
复制代码
 楼主| 发表于 2014-10-9 14:53:43 | 显示全部楼层 来自: 中国江苏苏州
woaishuijia 发表于 2014-10-9 06:42 static/image/common/back.gif1 c' q. v' z% c# k
把要移动的对象做成块,再插入块参照,用修改块参照对象的InsertionPoint属性的办法改变它的位置,不使用MOVE方 ...

# b( b8 Z+ Y! Y& u( n% e. s' [4 o非常感谢你  推荐的帖子里 有代码解释 赞一个 :lol:
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