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楼主 |
发表于 2008-9-25 17:00:11
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来自: 中国河北石家庄
再发一次,为什么贴图看不见呢?
这是程序,照虎画猫,请老师指教。
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Option Explicit- ^6 u7 o1 B) p {4 ]+ F- s6 S7 o/ N
Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer
% x- F( @, P: b0 a! S4 [( ~Dim V As Double, Ag As Double
! s" k7 f9 q. v. s- BSub kunaodeshiyan()
- S. G/ E) R& ?; g Dim SS As AcadSelectionSet, Obj As Object" @- e9 B( C4 d1 w5 u
1 F) A0 \# N& y1 {" \. x8 F Dim Bjiti As AcadBlockReference, Bliangan As AcadBlockReference, Bqubing As AcadBlockReference, Blunpan As AcadBlockReference2 {, M# w* {. `( H1 i* o1 c4 L: N" i
Dim Bhuakuai As AcadBlockReference, Bshangdonggan As AcadBlockReference, Bxiadogngan As AcadBlockReference '共七个块参照
6 T9 @ a3 N( m5 |; e8 [ Dim P1(2) As Double, P2(2) As Double
2 J1 w9 B. B( v* ~ Dim P3(2) As Double, P4(2) As Double. Z9 P3 \' B$ q b# e2 S/ c3 f* D
Dim P5(2) As Double, P6(2) As Double
! p' [' L- A7 h$ ]- b( l Dim P7(2) As Double, P8(2) As Double
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9 `: b- Q, Z; D9 t. q! D! p V = 100 [& E7 ]9 K9 A/ F
'If V < 1# Then V = 10#
& l1 _; F9 J- v' B0 x 'V = Val(InputBox("输入速度1~100", "autoCAD", V))* ]& T+ b/ Q7 Q5 i
'If V > 100# Then V = 100#
" P4 A7 m# `& J5 j$ e% f% | 'If V < 1# Then V = 1# '速度暂不调整
) {2 h/ L6 g$ B$ S8 Y; _7 K With ThisDrawing
, n: ]5 j1 W' w% E4 ~ Set SS = .SelectionSets.Add("SS")1 a0 _9 h2 Z0 t( H) C
SS.Select acSelectionSetAll
o$ T! W, p0 P6 s, L* Y( _/ h For Each Obj In SS
( {; p+ l5 e* b ?; G- Q Obj.Delete
K7 ?% p# C% S; o Next3 P+ N! w( |8 n3 b& c
SS.Delete
! p M# O4 H" d% P0 x- D .SendCommand "ucs w " '坐标问题吃了大苦头,必须每一步都要注意坐标的位置和变化
6 ^4 q+ U/ a+ [% u2 r I9 i6 { P2(2) = 8: Z1 R, C7 O( @. G' R( l% ~: E! s- ~: D
Set Bliangan = .ModelSpace.InsertBlock(P2, "liangan", 1, 1, 1, 0)
" v' @* `% W B' R" d9 U& c Set Bjiti = .ModelSpace.InsertBlock(P1, "jiti", 1, 1, 1, 0) '将每一个不动的零件都并集到机体
5 Z/ c" e* D9 f4 d# B; i/ o. F$ C Set Bqubing = .ModelSpace.InsertBlock(P1, "qubing", 1, 1, 1, 0)
5 j& `% p: R& J P3(0) = 8003 N! f7 S8 X( x; G, B
P3(1) = 0
0 w0 L9 D1 b: p# K( q0 b# B7 V P3(2) = 30
$ s5 n. A9 d, c7 g( K Set Bhuakuai = .ModelSpace.InsertBlock(P3, "huakuai", 1, 1, 1, 0)
( f, L& Y# n2 R P4(0) = 1000
; V2 t+ ]& ~$ @- N+ t P4(2) = 0
1 U* a) X+ D3 Y2 s4 C! x9 s Set Bshangdonggan = .ModelSpace.InsertBlock(P4, "shangdonggan", 1, 1, 1, 0) '与滑块上下同步,但不知道还能不能前后运动' K" j# O/ i, j0 _
P5(0) = 6005 K* z' X3 a9 T2 O) A
P5(2) = 5503 t( X6 u X) z
Set Bxiadogngan = .ModelSpace.InsertBlock(P5, "xiadogngan", 1, 1, 1, 0) '下动杆Z方向前后运动
/ X. a8 J& _# w1 E* W" ^7 q0 ] P6(0) = 820/ @$ V1 X5 O( V* \( q! F5 G: ?7 ?
P6(2) = 10104 B7 e$ q0 Y4 I! d7 }
P6(1) = -10# @* T- F1 ^8 ~
Set Blunpan = .ModelSpace.InsertBlock(P6, "lunpan", 1, 1, 1, 0) '轮盘X轴向运动: y+ W8 [$ b2 X# T" o
P" K) K: e" ]/ d Do
& b- c! \. k. H% V. T( W P2(0) = 250# * Cos(Ag). o& a: T/ c( R* d# i# C2 F
P2(1) = 250# * Sin(Ag)
6 ]7 t& x7 c% u3 ?7 Z* c# k P3(0) = P2(0) + Sqr(900# ^ 2 - P2(1) ^ 2) - 120/ I" F }: U4 {7 B6 K
Bqubing.Rotation = Ag0 A" Z/ K9 s( n6 s) u3 z
Bliangan.InsertionPoint = P2
+ V0 D( ~: A# c! n1 B! k 0 v7 _- b! w* } F' q6 s3 I4 T; V# G
Bhuakuai.InsertionPoint = P3
! h& w# j- u8 E6 p$ ] P4(0) = P3(0) + 150' B9 _; M- F$ M. t! Y6 \. H x
Bhuakuai.InsertionPoint = P3
8 }7 e. c1 Q; [; }/ X4 o Bliangan.Rotation = .Utility.AngleFromXAxis(P2, P3) '曲柄连杆机构的调整到此结束
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# m; P/ Y! X. _/ l% ?4 x4 }- W, L If Ag > 0.2 Then
* d$ X) s# d/ |2 b1 I P4(2) = 50% P9 S* a2 S0 P! K! y+ K
Bshangdonggan.InsertionPoint = P4
6 V! Z' ]+ F' v End If: O$ _# ~" E W, i; R
If Ag > 2.2 Then& y. k9 a0 ~- r9 w
P4(2) = -809 X' L8 y t) e
Bshangdonggan.InsertionPoint = P46 P- L/ x! k ?: `: [; C( s
End If '上动杆在随滑快运动时做Z方向的伸缩移动* ?' U& H8 ^! h; G: ?! G* j5 ~, _5 X: y
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If Ag > 0.1 Then& X' O; {$ a( }) |
P5(2) = 400
! X9 ^0 e: j! u' B Bxiadogngan.InsertionPoint = P5
: {9 o& t/ P5 @. r3 D) z: [ End If% f( u, J: e7 n" Y
If Ag > 2 Then" U/ |- u9 o6 S& `( T# O# x: y4 _
P5(2) = 550 _0 h4 T6 Q% B, u( @6 Q
Bxiadogngan.InsertionPoint = P5* s0 g3 c& `# Y. |( \. Y/ o
End If '使下动杆按给定条件伸缩
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9 b' C9 h( |! C P7(0) = 1: P7(1) = 0: P7(2) = 1010
& a2 I7 x b. u% o s, }/ K) t P8(0) = -1: P8(1) = 0: P8(2) = 1010% O$ _) V" E# I
Blunpan.Rotate3D P7, P8, 0.01
- j0 I2 J7 e0 T* Y2 X Blunpan.InsertionPoint = P6 '使轮盘转动
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Bliangan.Update
' J7 z1 {/ j* w+ e" [* X3 } Bqubing.Update
0 }- W9 \1 O9 H E/ e2 A' u Bhuakuai.Update
' ]" W2 |3 P( m Bshangdonggan.Update
, r$ N/ y- Q& {. q! V Bxiadogngan.Update6 [ ]8 s; w% x6 {. L
Blunpan.Update( I2 C# w- k# O; Y3 R6 q& {
+ K- V" R- a$ |: e If GetAsyncKeyState(27) = -32767 Then Exit Do, Q* ]4 [, x, g( H, [! R
DoEvents) R2 x5 a# q1 j% P
Ag = ((Ag * 500# / V + 1#) Mod Int(3.14159265358979 * 1000# / V)) / 500# * V! ^" |8 j1 p. M
Loop
5 _$ D1 Q, Z2 R( M5 w End With* G0 e' l8 S9 k3 m2 P7 G% K
End Sub3 ^( R# G9 u- f2 R
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[ 本帖最后由 mimimao383 于 2008-9-25 17:03 编辑 ] |
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