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楼主 |
发表于 2009-3-12 13:49:51
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来自: 中国福建福州
楼上兄弟看看,,我把程序帖出来了。。也把图帖出来了!/ \: C- y7 }( Y( [- ^
Private Sub CommandButton1_Click() S, ~7 y# e% S. j# B b
'开始画图过程~~~~& u( }, A/ k( a7 N1 o% s* p, d
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't为椅子面长度,c为椅子腿长度,h为椅子面宽度,S为靠背长。。。主要的画图思路为,先画椅子腿(由4个长方体构成),然后再画椅子面(也是长方体),再画靠背---由多段线构成位面然后拉伸(这个有变换了一下坐标),很简单的一个图!
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'取数据并赋值
# |) b5 K8 l/ ? Dim t As Double, c As Double, h As Double, S As Double
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t = TextBox2.Text: c = TextBox3.Text: h = TextBox4.Text: S = TextBox5.Text
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Dim boxobj1 As Acad3DSolid, boxobj2 As Acad3DSolid, boxobj3 As Acad3DSolid, boxobj4 As Acad3DSolid
d7 n# L" ?: I' j5 j+ N Dim boxobj5 As Acad3DSolid, boxobj6 As Acad3DSolid+ q$ d/ Q& ~4 H) F6 K# I: ~
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Dim length As Double, width As Double, height As Double
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# d, u6 `* Q8 n# d. X4 }% M* q Dim center1(2) As Double, center2(2) As Double, center3(2) As Double, center4(2) As Double+ w1 Z9 M& A: H9 A0 @2 \/ N
Dim center5(2) As Double, center6(2) As Double4 {$ t& F3 L) {3 q+ `6 ]8 Y
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0 d. }) y; a9 y7 q/ V$ Y0 i+ m '椅子脚
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3 N; A" c* m& v0 U& ~ center1(0) = 1: center1(1) = 1: center1(2) = 0! @& v! f- W8 e p5 N
length = 2: width = 2: height = c - 1.5
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( V) Q: ^5 R3 e2 A& {$ p' Q Set boxobj1 = ThisDrawing.ModelSpace.AddBox(center1, length, width, height), j8 p' E1 g2 h1 [- G1 | Y% L" F
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center2(0) = t + 0.5: center2(1) = 1: center2(2) = 0
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Set boxobj2 = ThisDrawing.ModelSpace.AddBox(center2, length, width, height)
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' l$ C1 s2 c, ~( p+ g" e center3(0) = t + 0.5: center3(1) = h - 1: center3(2) = 07 g4 E* ?! G/ F3 }- x3 ~
length = 2: width = 2: height = c - 1.5" J9 p$ Q) n, N5 z5 J
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Set boxobj3 = ThisDrawing.ModelSpace.AddBox(center3, length, width, height)& d/ A, _& _1 N& P5 _ W6 @6 i5 s
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center4(0) = 1: center4(1) = h - 1: center4(2) = 0
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7 w; o" h+ e1 v) F Set boxobj4 = ThisDrawing.ModelSpace.AddBox(center4, length, width, height)# d8 V$ m) j/ k, J% @4 T0 g' x
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'椅子脚横杆(1)! n6 I; a4 g" N
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center5(0) = (t + 1.5) / 2: center5(1) = 1: center5(2) = 0.2 * c) _' z* h/ }0 N* l
length = t - 2.5: width = 1: height = 1& v; r0 F: S* l4 F/ J, r
: Q7 a' c& O! m% ^) I! Z Set boxobj5 = ThisDrawing.ModelSpace.AddBox(center5, length, width, height)# \. M" x# R$ w% C" X) u8 v8 J
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8 s* q- d8 r0 O$ {" h center6(0) = (t + 1.5) / 2: center6(1) = h - 1: center6(2) = 0.2 * c
- F4 U1 S) E1 j( J' @ length = t - 2.5: width = 1: height = 1
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* @! v' l) t3 F7 }0 d7 Z% _' M+ x' z Set boxobj6 = ThisDrawing.ModelSpace.AddBox(center6, length, width, height)
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'转换视角,画靠背、坐垫、椅子脚横杆(2)
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Dim UCS As AcadUCS, Op(2) As Double, Xp(2) As Double, Yp(2) As Double
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5 X. l* ~2 v0 B7 w& W With ThisDrawing
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" K# J- f) b4 c3 |& d: P '下面3个点用于定义新的UCS) P: d" h. H: e2 m8 M. ~, t
Op(0) = 0: Op(1) = 0: Op(2) = 0 '新UCS的原点
! c3 ]* ]5 I6 p6 c4 g ]# C Xp(0) = 1: Xp(1) = 0: Xp(2) = 0 '新UCS的X方向
. u' t+ N* D. F( P Yp(0) = 0: Yp(1) = 0: Yp(2) = 1 '新UCS的Y方向9 k' @8 Y. r3 O0 Y# ^6 J7 O
! d% c5 r' ]( v8 O. D. s% w2 i '新建UCS
5 A1 E* `+ \# b0 y0 [* s Set UCS = .UserCoordinateSystems.Add(Op, Xp, Yp, "AAA")3 i* ~8 ~8 H- g3 j
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'激活新UCS
/ O' W4 i- h$ T8 a, G .ActiveUCS = UCS. m8 ~1 R# V2 k# u
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End With( X* T2 u2 i( z* A
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'靠背
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Dim PL(0) As AcadLWPolyline, Ps(11) As Double- I: s' b% o& Z0 C' |' g+ q
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Dim R1 As Variant
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3 c: q, l/ n8 A$ D/ N- V; y5 t/ t Dim S1 As Acad3DSolid
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' A- {+ C7 N! ^1 a4 V With ThisDrawing
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'定义优化多段线的顶点坐标- Y, ^* M4 m' r8 }
Ps(0) = 0: Ps(1) = c / 2 + 0.75
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Ps(4) = 1.5 - 0.173 * 0.4 * S: Ps(5) = 0.984 * 0.4 * S + c / 2 + 0.75* ^# c! r0 J0 b p5 o5 X8 Y
$ c9 t0 W: }5 b, a5 u3 |5 y, l Ps(6) = 1.5 - 0.324 * S: Ps(7) = 0.939 * S + c / 2 + 0.75. b6 O% S2 ~ t; R1 p5 N8 ~
Ps(8) = -0.324 * S: Ps(9) = 0.939 * S + c / 2 + 0.75
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Ps(10) = -0.173 * 0.4 * S: Ps(11) = 0.984 * 0.4 * S + c / 2 + 0.75
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'创建优化多段线. }0 D. {0 l! {3 [. z
Set PL(0) = .ModelSpace.AddLightWeightPolyline(Ps)
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'多段线闭合7 R/ y5 i& G7 {) c3 ~' ]+ g# b
PL(0).Closed = True
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PL(0).SetBulge 3, Tan(.Utility.AngleToReal(22.5, acDegrees))7 d7 x0 ^7 p9 h; D; n3 R! o
PL(0).SetBulge 1, Tan(.Utility.AngleToReal(15, acDegrees))
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! b% F" K: a q g/ v2 T R1 = .ModelSpace.AddRegion(PL)
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, E! T: U, R) Z y Set S1 = .ModelSpace.AddExtrudedSolid(R1(0), -h, 0)7 E' ?5 H/ b8 g5 E
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' L% G$ z, @6 g3 s& G '坐垫, V3 h7 Q, A+ l; d6 N: X* U
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Dim PL1(0) As AcadLWPolyline, Ps1(11) As Double
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Dim R2 As Variant
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7 l5 \$ C' e% E+ L" @ Dim S2 As Acad3DSolid' n; x6 L0 O- n: X2 S7 [; r; d
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Ps1(0) = 0: Ps1(1) = (c - 1.5) / 2
1 f) [% j7 F* v9 E1 v# f6 v Ps1(2) = t + 1.5: Ps1(3) = (c - 1.5) / 2+ q0 y. Q; x1 |& v# u9 I* [$ L
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Ps1(4) = t + 0.5: Ps1(5) = (c - 1.5) / 2 + 1.5, p9 z* \/ t* G' [& C0 R7 R$ a
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Ps1(6) = (t + 1.5) / 2: Ps1(7) = (c - 1.5) / 2 + 1.5) g1 s4 N% A* j/ P* |) [/ o
Ps1(8) = (t + 1.5) / 3: Ps1(9) = (c - 1.5) / 2 + 1.5
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Ps1(10) = 0: Ps1(11) = (c - 1.5) / 2 + 1.5: N0 o- E7 l7 B5 w* l4 i
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Set PL1(0) = .ModelSpace.AddLightWeightPolyline(Ps1)
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' T0 `2 ~3 \4 U& i PL1(0).Closed = True9 _, ^2 B' F6 }
# x# Y; [$ y5 b) L, |% v PL1(0).SetBulge 1, Tan(.Utility.AngleToReal(22.5, acDegrees))
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R2 = .ModelSpace.AddRegion(PL1)
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" ?1 g) `+ Q! y- b" P+ { Set S2 = .ModelSpace.AddExtrudedSolid(R2(0), -h, 0)$ Q6 Y: ~' I- _
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'椅子脚横杆(2)
# Y, H9 P% G4 {' F Dim PL2(0) As AcadLWPolyline, Ps2(11) As Double
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7 V4 I7 D) ]' q! d# G+ w8 ] Dim R3 As Variant
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Dim S3 As Acad3DSolid/ K' \! u& d4 }( ?' x, X
* k( Y& i. q* W5 W8 s Ps2(0) = 0.5: Ps2(1) = -0.2 * c
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Ps2(2) = 0.5: Ps2(3) = -0.2 * c - 0.51 M7 k7 j( q; j) X# Z2 a. i
4 F* A$ C) c/ f" S% k Ps2(4) = 0.5: Ps2(5) = -0.2 * c - 1
B. J7 s- Y z# D# M" g5 m$ h9 B Ps2(6) = 1.5: Ps2(7) = -0.2 * c - 1
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Ps2(8) = 1.5: Ps2(9) = -0.2 * c - 0.5
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Ps2(10) = 1.5: Ps2(11) = -0.2 * c( O% {3 r" a% `) w
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Set PL2(0) = .ModelSpace.AddLightWeightPolyline(Ps2)
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1 x) k$ X' N9 ]8 `$ {5 Q PL2(0).Closed = True5 \$ m& S% I, V% @- b; K
! d3 @3 J; D+ | R3 = .ModelSpace.AddRegion(PL2)6 I$ D y( Y2 H" o
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Set S3 = .ModelSpace.AddExtrudedSolid(R3(0), -h, 0)# {$ ~8 p/ M. h, A0 f I5 d/ q4 a
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End With1 b5 @0 y/ n/ P& h
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'转变椅子视角' t! E/ J. C1 t+ B0 L' ^" m
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Dim V As AcadView, D(2) As Double, ^8 r- N& T3 q
" x( a" \* e# [6 n9 I9 I With ThisDrawing. U$ f; Z7 {8 ~3 m( V
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'新建视图0 Q. s/ }6 O; I% I6 x
Set V = .Views.Add("AAA")
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; S2 |0 K! y: o+ Y '设置新视图的方向( v2 Q" Z3 Q; e5 O
D(0) = 0.5: D(1) = -1: D(2) = 0.3
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; r1 k Z% z# ^ V.Direction = D
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6 L! ]" \$ d; i$ K- O: c1 H3 h '活动视口设置为该视图( y8 X! @( l$ y5 o E
.ActiveViewport.SetView V
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'重置活动视口/ m$ g$ h# L, b
.ActiveViewport = .ActiveViewport# A( W% Z- } G [
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End With1 l N" _* D4 ^1 ?% R
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'真实模式- Y8 w1 _6 J0 x$ r) i6 g4 @
2 o5 O( R c/ ] ThisDrawing.SendCommand "vscurrent r "
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'缩放视图& ?8 K; J) z) r5 n
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ZoomAll8 D4 I: D4 W8 b7 S
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Unload Me6 A8 }4 ~: P' ?! g- _: V- j. F$ t
End Sub |
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