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Private Sub CommandButton1_Click()
# v2 ~+ t* d! s7 I/ g'开始画图过程~~~~
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. P: @! {( [# }- I" {'t为椅子面长度,c为椅子腿长度,h为椅子面宽度,S为靠背长。。。主要的画图思路为,先画椅子腿(由4个长方体构成),然后再画椅子面(也是长方体),再画靠背---由多段线构成位面然后拉伸(这个有变换了一下坐标),很简单的一个图!; f2 i3 C$ P& J4 \! R B3 K
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'取数据并赋值
+ o$ u- S) S! X$ ^$ U' R Dim t As Double, c As Double, h As Double, S As Double/ {) S- t5 [; P, l6 U. A8 J: e
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t = TextBox2.Text: c = TextBox3.Text: h = TextBox4.Text: S = TextBox5.Text. H% d8 F' q4 N; E
$ z. E4 e% |$ q' o8 a; ^" Z Dim boxobj1 As Acad3DSolid, boxobj2 As Acad3DSolid, boxobj3 As Acad3DSolid, boxobj4 As Acad3DSolid3 R: Y/ @. s2 A& B' B
Dim boxobj5 As Acad3DSolid, boxobj6 As Acad3DSolid& i5 ]' y7 Q( k: x1 i
. I: C' f2 ^* q Dim length As Double, width As Double, height As Double( Z, l9 P8 k" \. V, T
, P0 S$ P. l) [! T Dim center1(2) As Double, center2(2) As Double, center3(2) As Double, center4(2) As Double
9 f6 Z1 v4 g" w! o; N) y# i; q Dim center5(2) As Double, center6(2) As Double, A* A9 @4 n S& j$ U& m
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'椅子脚5 P( s& `" c5 K, N6 O
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center1(0) = 1: center1(1) = 1: center1(2) = 0
) K- ]+ q& H7 V( \& c+ _ length = 2: width = 2: height = c - 1.56 L3 a1 H' [) d D+ H; @' u2 P
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Set boxobj1 = ThisDrawing.ModelSpace.AddBox(center1, length, width, height)- w( V. r$ V/ ?7 z! S0 X1 \2 {6 \
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center2(0) = t + 0.5: center2(1) = 1: center2(2) = 0
3 S0 ]% i, r2 D2 x length = 2: width = 2: height = c - 1.5
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Set boxobj2 = ThisDrawing.ModelSpace.AddBox(center2, length, width, height)
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: D: [0 [, q" L ^ center3(0) = t + 0.5: center3(1) = h - 1: center3(2) = 0
2 T5 [; r% j8 B% B length = 2: width = 2: height = c - 1.5( b2 z5 q3 Z; f0 W9 T
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Set boxobj3 = ThisDrawing.ModelSpace.AddBox(center3, length, width, height)
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& d8 x! _) J6 `1 L center4(0) = 1: center4(1) = h - 1: center4(2) = 05 y% L- G9 K, s; `& M$ L
length = 2: width = 2: height = c - 1.5
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Set boxobj4 = ThisDrawing.ModelSpace.AddBox(center4, length, width, height)
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+ _& h$ w1 x3 ?8 A( v5 } '椅子脚横杆(1)
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center5(0) = (t + 1.5) / 2: center5(1) = 1: center5(2) = 0.2 * c
; _% g& g) x7 r& @$ u length = t - 2.5: width = 1: height = 1( E, Y2 r7 i5 a4 f8 ?) p
0 m7 y" ?/ O Z/ ^ Set boxobj5 = ThisDrawing.ModelSpace.AddBox(center5, length, width, height)* v: Y7 } Y- @; c; k9 U" h! M
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center6(0) = (t + 1.5) / 2: center6(1) = h - 1: center6(2) = 0.2 * c# h. r6 a8 x6 q! o
length = t - 2.5: width = 1: height = 1! P' ~5 _% N* O+ @
$ F, C, g6 R' g% E3 P Set boxobj6 = ThisDrawing.ModelSpace.AddBox(center6, length, width, height)
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'转换视角,画靠背、坐垫、椅子脚横杆(2)
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; J5 R* h# Y5 o# f+ Z Dim UCS As AcadUCS, Op(2) As Double, Xp(2) As Double, Yp(2) As Double
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With ThisDrawing2 K5 ~) c+ F) f* g6 R3 t" R' S, ]
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'下面3个点用于定义新的UCS" z0 H- Q+ y2 a* l- I, X; h2 L
Op(0) = 0: Op(1) = 0: Op(2) = 0 '新UCS的原点
8 U0 S G+ B8 ]$ ? Xp(0) = 1: Xp(1) = 0: Xp(2) = 0 '新UCS的X方向
. Z8 O9 M# u" a Yp(0) = 0: Yp(1) = 0: Yp(2) = 1 '新UCS的Y方向) q6 e- [* i; `$ H2 d6 V. N
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'新建UCS" C8 h! y/ H1 X( o1 b. @
Set UCS = .UserCoordinateSystems.Add(Op, Xp, Yp, "AAA")( P' v& w: F% o+ |' @) n0 F
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'激活新UCS8 e- ~3 y; z3 ?& X, |- u
.ActiveUCS = UCS
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End With/ g( A1 S' F2 J0 h/ X$ y! X9 w
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& t5 n! h6 h: c. ?# ~4 G9 z4 ? '靠背& W W5 X, C( c& S
) k! K D' b. A( D) u Dim PL(0) As AcadLWPolyline, Ps(11) As Double
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Dim R1 As Variant9 z/ z( e% ]: F+ p
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Dim S1 As Acad3DSolid
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) A, a9 ]7 Y# w; K# G9 S: A4 y With ThisDrawing
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" x) t/ j+ d+ K/ L8 { '定义优化多段线的顶点坐标
- C' G5 v+ X4 a- C; Y: x& H# y Ps(0) = 0: Ps(1) = c / 2 + 0.75
" G+ x6 d* \* o& |5 m4 p% r Ps(2) = 1.5: Ps(3) = c / 2 + 0.75/ N1 L4 B; [+ t' Q; f9 B
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Ps(4) = 1.5 - 0.173 * 0.4 * S: Ps(5) = 0.984 * 0.4 * S + c / 2 + 0.75( P( F4 k5 v9 ]- k
- l6 I: \' x8 T& u, q M! K Ps(6) = 1.5 - 0.324 * S: Ps(7) = 0.939 * S + c / 2 + 0.75/ x: L$ V- H9 C5 ~, C7 x# h
Ps(8) = -0.324 * S: Ps(9) = 0.939 * S + c / 2 + 0.75
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Ps(10) = -0.173 * 0.4 * S: Ps(11) = 0.984 * 0.4 * S + c / 2 + 0.75
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'创建优化多段线- c* U7 Y2 G+ {
Set PL(0) = .ModelSpace.AddLightWeightPolyline(Ps); u* Z9 E* p7 X
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'多段线闭合" \+ n# P: g) R
PL(0).Closed = True
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9 b& ^" `/ o( Z' h( l PL(0).SetBulge 3, Tan(.Utility.AngleToReal(22.5, acDegrees))
" d8 u6 M5 p+ x$ I, h PL(0).SetBulge 1, Tan(.Utility.AngleToReal(15, acDegrees))
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5 @) W5 t4 j, \ R1 = .ModelSpace.AddRegion(PL)2 U" I) m( k7 J+ ^/ V
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Set S1 = .ModelSpace.AddExtrudedSolid(R1(0), -h, 0)$ s% [: Z. K6 Y3 [6 b5 \
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: M- v7 Z1 S4 r* X/ N '坐垫
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Dim PL1(0) As AcadLWPolyline, Ps1(11) As Double
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( G6 U: u4 O7 i) _" R' x Dim R2 As Variant
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3 @( U* R* |& p2 p* M- ^) W6 E Dim S2 As Acad3DSolid- q( \5 M( x" ]; V: G
& M& V5 a7 s; g* J Ps1(0) = 0: Ps1(1) = (c - 1.5) / 2$ ]* @" Q2 h! J
Ps1(2) = t + 1.5: Ps1(3) = (c - 1.5) / 2" l7 k2 j1 m! \1 @! C
. m* j5 p4 T q e* j8 A4 x Ps1(4) = t + 0.5: Ps1(5) = (c - 1.5) / 2 + 1.5: c/ a7 n6 X# o# y
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Ps1(6) = (t + 1.5) / 2: Ps1(7) = (c - 1.5) / 2 + 1.5
* h2 s! h; e7 a' \8 ?6 O Ps1(8) = (t + 1.5) / 3: Ps1(9) = (c - 1.5) / 2 + 1.5
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Ps1(10) = 0: Ps1(11) = (c - 1.5) / 2 + 1.5
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Set PL1(0) = .ModelSpace.AddLightWeightPolyline(Ps1)
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PL1(0).Closed = True9 ^7 ?, \! E; r7 {
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PL1(0).SetBulge 1, Tan(.Utility.AngleToReal(22.5, acDegrees))7 Z% b7 v/ D4 @# D
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R2 = .ModelSpace.AddRegion(PL1)
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Set S2 = .ModelSpace.AddExtrudedSolid(R2(0), -h, 0)+ G, o/ Q+ y3 ~% m: d
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'椅子脚横杆(2)
$ O1 {; m" K9 p7 w1 g: @. A Dim PL2(0) As AcadLWPolyline, Ps2(11) As Double* P0 a0 J% i0 y2 k
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Dim R3 As Variant; M) B* d5 j" S9 U( I5 J8 D
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Dim S3 As Acad3DSolid. w5 B; T7 c& D+ b( {2 C* Y
, A; i# q5 V, w# ~ Ps2(0) = 0.5: Ps2(1) = -0.2 * c* \% |0 n2 M$ Y- ~* R2 \
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Ps2(2) = 0.5: Ps2(3) = -0.2 * c - 0.57 z6 y) p8 B5 Q% f0 C3 ^* i8 _# W9 Z
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Ps2(4) = 0.5: Ps2(5) = -0.2 * c - 1
8 g- o6 t) j* Y! R _# A+ v Ps2(6) = 1.5: Ps2(7) = -0.2 * c - 1
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Ps2(8) = 1.5: Ps2(9) = -0.2 * c - 0.5
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/ `6 h+ ]6 r& `7 {/ ]0 j0 I. f$ w Ps2(10) = 1.5: Ps2(11) = -0.2 * c
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Set PL2(0) = .ModelSpace.AddLightWeightPolyline(Ps2)% Z5 G; Q: F9 ~: z( t. Q
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PL2(0).Closed = True
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R3 = .ModelSpace.AddRegion(PL2)0 N9 _. `( t; f& ?9 b
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Set S3 = .ModelSpace.AddExtrudedSolid(R3(0), -h, 0)0 p' K3 E2 g4 ~! W
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End With( g+ t& ]+ j- i' h2 q
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'转变椅子视角
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% V; Z4 C, t p9 y+ I# y- r9 {+ _$ h Dim V As AcadView, D(2) As Double1 X' \7 |% F: {; Y3 r+ d
2 ^( @& c9 J" O) L' U, k With ThisDrawing" f3 J% J0 Z% k# Q. y
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'新建视图
: b) R9 J0 m% b9 \ Set V = .Views.Add("AAA")
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9 ~+ ^! s2 h* P' Q '设置新视图的方向
; a1 W* p' ]: a$ S7 D5 F D(0) = 0.5: D(1) = -1: D(2) = 0.3
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V.Direction = D
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'活动视口设置为该视图; G7 c# p& |# S w, f0 S, |
.ActiveViewport.SetView V
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'重置活动视口) a M& W/ X4 l4 y
.ActiveViewport = .ActiveViewport
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. \2 v6 k0 J e7 p+ c5 c& h End With% t5 C, s9 p, C9 \
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'真实模式
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ThisDrawing.SendCommand "vscurrent r "
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) m4 z. E* m1 H3 d5 u) {: b '缩放视图
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/ P! _2 M! ^( } ZoomAll
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, ^1 G' U, F5 E1 r* f9 a p! c, B$ EUnload Me
2 S$ g. o4 p. F1 M2 FEnd Sub
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请woaishuijia版主指导~~~非常感谢! |
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